Author divides the book into six parts:
- "Working with Architectural Drawings"
- "Creating Building Elements"
- "Creating Site Elements"
- "mental ray"
- "Advanced Visualization Techniques"
- "Efficient 3D Workflow"
- A. really handy and worth reading production tips (among the other: how to write a good contract, create a pricing presentation, use a professional renderfarm),
- B. "a list of tools that can expand the power and versality of 3ds Max as well as your entire workflow",
- C. a list of websides which may cause great influence on your workflow (many information, textures, fonts, software, scripts),
- D. common business and artist mistakes (from improper negotiating with clients to ignoring fundamental concepts) ,
- E. marketing your services (" Though good work sells itself, it only sells if someone knows you're selling."),
- F. pricing your services (an appendix dedicated especially to freelancers and small business owners),
- G. creating a business plan,
- H. the professional services agreement (explains why signing a contract is so important, includes sample contract, discuss standard terms and conditions, and more)
- I. 3D CAD brief,
- J. the 3D presentation (of what you do and how you do it),
- K. introduction to V-Ray, a third-party plugin, one of the most popular render engine around the world.
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